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Autodesk 3ds Max 2009 |
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Explore,
validate and communicate your ideas with Autodesk® 3ds Max®
Design software —a comprehensive 3D modelling, animation and
rendering solution designed to support the way designers and
visualisation experts work: creatively, iteratively and
across multiple software applications.
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ProMaterials
A new library of easy-to-use, physically-based materials for
mental ray® software, based on manufacturing-related data
and professional images, has been added to 3ds Max Design.
These give you fast access to such commonly used building
and design materials as professional wall paint–with glossy
or matte finishes–solid glass, and concrete.
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Review
Enhancements
Use Review to display
multiple maps simultaneously in the Viewport, for more
accurate previewing. Review now also offers full photometric
light support (including IES files) for instant feedback on
how real luminaries will affect the environment. Plus
support is provided for real-time shadowing of objects that
use architecture and design materials.
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ViewCube and
SteeringWheels
The ViewCube™ and
SteeringWheels™ technology are on-screen, interactive UI
features that give you a fast and intuitive means of
navigating 3D scenes. Both tools are available in several
Autodesk 3D products–ensuring a consistent navigation
experience between software packages.
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Streamlined UV Texture Editing
3ds Max and 3ds Max Design provide intelligent,
easy-to-use mapping tools. Spline mapping features can be
used to map tubular and spline-like objects. Additionally,
Relax and Pelt workflows streamline UVW unwrapping, enabling
you to achieve your desired results in fewer steps.
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Photometric Lighting Enhancements
3ds Max Design delivers support for new types of area lights
(circular, cylindrical), photometric web previews in the
Browse dialog and Light user interface, and near-field
photometry quality and spot distribution. Plus, distribution
types support any emitting shape and light shapes can be
made to appear as objects in the rendered image.
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System Requirements |
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Microsoft® Windows Vista®
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Microsoft® Windows® XP Professional (SP2 or higher)
(32-bit version)
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Microsoft Windows XP Professional x64 (64-bit version)
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Microsoft® Internet Explorer® 6 or higher
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DirectX® 9.0c* (required)
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OpenGL® (optional)
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Intel® Pentium® IV or AMD Athlon® XP or higher processor
(32-bit version)
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Intel EM64T, AMD Athlon 64 or higher, AMD Opteron®
processor (64-bit version)
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512 MB RAM; 1 GB recommended (32-bit version)
- 1
GB RAM (4 GB recommended) (64-bit version)
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500 MB swap space (2 GB recommended)
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Hardware-accelerated OpenGL and Direct3D supported
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Microsoft Windows–compliant pointing device (optimized
for Microsoft® IntelliMouse®)
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DVD-ROM drive
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Some features of 3ds Max Design 2009 are only enabled when
used with graphics hardware that supports Shader Model 3.0
(Pixel Shader and Vertex Shader 3.0). Check with your
manufacturer to determine if your hardware supports Shader
Model 3.0. |
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PDF
Documents |
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3ds Max Design 2009 Brochure
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