|
Function |
Nova Essentials |
Nova Standard |
Nova Advanced |
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Materials |
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video textures |
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Render to texture |
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Transparency |
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Specular |
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Opacity |
■ |
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Vertex Painting |
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Blend Material |
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Vertex/Pixel Shaders |
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Support of
DirectX 9, fxo and HLSL shaders |
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Special Effects |
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Reflection |
■ |
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Refraction |
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PostProcess effects |
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Billboards |
■ |
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Post-production Layouts |
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Linear, exponential or square fog |
■ |
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Lens Flares |
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Particles |
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Glow par objet |
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Lighting |
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Dynamic lighting |
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Volumetric lights |
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Real Time shadows |
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Animations |
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Management of multiple cameras |
■ |
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Cameras animation |
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Objects animation |
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Lights animation |
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Textures animation |
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Morphing |
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Direct and inverse kinematics |
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Vertex Skinning |
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Scripting |
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Action Builder: graphic tool to create interactions |
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Launch of animations |
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Launch of particles |
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Launch of sounds |
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Launch of external programs or web pages |
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Complete script mechanism in Visual Basic |
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■ |
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Tools |
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Entities browser |
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Material Viewer |
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Additional objects library |
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Saving/States Loading management |
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Management of the distances calculation |
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Screenshots with multiplication coefficient |
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Video capture |
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Trajectory Manager |
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Companion scene: creation of interfaces |
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Nova widgets: accelerated graphics controllers |
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Shader Forge: tool to write and generate shaders |
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Physics |
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Management of collisions |
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Managements of joints |
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Management of Rigid Bodies |
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Management of Rag Dolls |
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Management of weight |
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Management of frictions coefficient |
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Other |
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Full integration in Viz |
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Full integration with 3ds Max 7/8/9/2008/2009 |
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Direct import of Collada files |
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Full, wires and points rendering |
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Full management of the DirectInput peripherals |
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Support of many joysticks simultaneously |
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Support of the Xbox 360 peripherals |
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Collaborative work with network share |
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Management of the plugins |
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Generation of scenes in an independant .exe file |
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Web Plugin with
same quality/interactivity as in the .exe |
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